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Le Skunk
Low Sec Liberators
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Posted - 2007.10.22 07:48:00 -
[1]
Edited by: Le Skunk on 22/10/2007 07:51:42 Imagine It is one year ago........ A new ship type is coming out.
Its going to have a HUGE structure/shield/structure
Its going to be able to fit capital sized modules - repping huge amount of armor / shield
Its going to be able to remotely rep huge amounts of damage - enabling a BS to sustain massive damage
Its going to be able to carry tons of stuff in its on board hanger - avoiding gatecamps and aiding resupply
Its going to have jump drive capability
Its going to have a massive drone bay - and deploy five of a new type of drone.. THE FIGHTER which does three times the damage of any other drone in game
You will be able to assign these fighters to your gang mates AND STILL use five yourself. The fighters EVEN FOLLOW PEOPLE INTO WARP
Its only going to cost about 7 times the cost of the most expensive mainstream battleship. Cheaper even then some faction ships.
It going to be called the CARRIER.
You would have all wet your pants, ****ed a brick and praised CCP for their wonderfulness/ranted about how overpowered it is.
Now because youve got used to using 15 drones and CCP had the sheer brass neck to even suggest they are thinking about AN IDEA about lowering drone use. You all go through the roof and eat the new dev alive with your words... your horrible words.
You should all be ashamed of yourself.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.22 07:58:00 -
[2]
Originally by: Okkie2 Nerfing a problem which doesn't exist (and doesn't solve the real problem) is not the way to solve things That's the reason there is so much complaining.
There are about a hundred people posting something along the lines of
"boo hoo hoo i trained for 8 months for a carrier and you nerfed it. Im leaving the game with my fifteen accounts as the carrier with only 5 drones is useless. That new dev is an idiot Wrangler save me"
Total overreaction, bandwagon stylee.
If the alternative timeline scenario I outlined happened. EVERY single one of the people who trained/is training for a carrier STILL WOULD HAVE DONE.
ergo
Bunch of drama queens
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.22 21:15:00 -
[3]
Originally by: ThaMa Gebir Besides, after seeing way too many threads on "OMGCARRIERNURFAGEARGHHHH" I tend to just want to see one ray of light and intelligence here. Alas I feel it may have gone forever...
No - Its still here. Weve still got the brains in the game:
Originally by: Auron Shadowbane
Originally by: Le Skunk Edited by: Le Skunk on 22/10/2007 07:51:42 Imagine It is one year ago........ A new ship type is coming out.
Then I'd have been happy about a low-tier carrier...
cause CARRIERS HAVE BEEN OUT FAR MORE THAN A DAMN YEAR YA NUB! 
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.22 21:39:00 -
[4]
Originally by: citizen amarr33sd3g4
Originally by: ThaMa Gebir
Originally by: citizen amarr33sd3g4 Edited by: citizen amarr33sd3g4 on 22/10/2007 21:12:37
Originally by: ThaMa Gebir Skunk, you have no idea how often I have remembered that exact same dev-blog and wished it was actually so.
Besides, after seeing way too many threads on "OMGCARRIERNURFAGEARGHHHH" I tend to just want to see one ray of light and intelligence here. Alas I feel it may have gone forever...
You should look in the mirror.
My case exactly, no insult of substance.
The forums are not for insults. You claiming to be the only one of intelligence is rather lame don't you think?
Not when it follows posts like this its not
Originally by: Auron Shadowbane
Originally by: Le Skunk Edited by: Le Skunk on 22/10/2007 07:51:42 Imagine It is one year ago........ A new ship type is coming out.
Then I'd have been happy about a low-tier carrier...
cause CARRIERS HAVE BEEN OUT FAR MORE THAN A DAMN YEAR YA NUB! 
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.22 22:53:00 -
[5]
Originally by: SashaniX
4 - If you had a Titan and were still not smart enough to be off gate when the DD D fired or at least be tanked for it, that too is your own stupidity.
Tell that to the entire fleet of vets who got doomsday ed by their own titan. Also cant DD in low sec (but i nit pick)
You seem unable to understand my point. Eve is a team game - and yes - your gogin to have to trust some people at some point if you want to be effective.
Your going to have to trust someone to remotely rep you.
Your going to have to trust people to have access to your hanger
Your going to have to trust people to scout for you
 YOUR GOING TO HAVE TO TRUST PEOPLE WITH YOUR ASSIGNED FIGHTERS
If the person scouting, or repping, or hauling makes a*****up. Then thats just one of those things. People make mistakes. 9 times out of 10 they wont. If your 20mill isk fighters get popped whilst under someone else's control - well - thats the risk you take using such a great item.
Originally by: Le Skunk Its STILL would have all the points i outlined in my orignal post. It would still be a fantastic ship. If used correclty in gang it would suffer maybe a 2 or 3% drop in potential; annoying but not worthy of a 2000 post "IM LEAVING THE BUREAU... AGAIN" type whailing it is getting.
Quote:
5/15 = 33% = Losing 66% of your potential DPS for a Carrier 5/25 = 20% = Losing 80% of your potential DPS for a Mothership
Maybe learn some 4th grade math before you go throwing down arbitrary numbers.
I like it when they insult me whilst quoting evidence of their OWN stupidity.
I clearly state
1) "If used correctly in gang" (IE with assigned fighters)it loses noting 2) Otherwise "It loses 2% of its potential". Not its DPS. Its potential as a ship. Its tank/its hanger array/ its jump drive/ its remote repping. its siege module....all the points i made in my original post.
Quote: Funny that you see nothing wrong with a huge nerf to carriers and motherships that would give them extremely sub-par dps. You do have some rather impressive kills, command ships and navy apocs and the like, but looking through nothing bigger than a hauler was killed by your *solo cloaking smartbomber*. All of the shiny kills were in gangs, most of which had at least one recon using RSD that renders a carrier useless and all having more than enough tanking BS/CS to foil a measly 5 fighters... Can anyone say I want the low-sec win button back?
1) The DPS chucked out by a solo smart bomber is not enough to kill anything bigger. The HP boost saw to that. 2) Carriers jumping in on me whilst smart bombing have no effect at all. I'm off before they can get their bearings. Ive had multiple carriers try and jump me and even a MOM. 3) If a carrier jumps in when im in an Arazu/lach well - its ****** anyway. Its drones will flap around stupidly whilst he tries to lock above 3km.
So the proposed carrier nerf means nothing to me and how i operate as im off in the opposite direction at the slightest sniff of a carrier. 
Quote:
Great of you to talk up the new design guy's ideas when they play directly into the hands of your hype/mega/domi/gal Recon pilot's plans for making isk with no risk, but not so great for all of the players that skilled for a year or more just to get a ship that costs 5-10x what your battleships do while gaining nothing more than a stronger tank.
Conspiracy!!!!!
1) As has been proven - the nerf would not profit me. IF anything it would slightly the opposite as I have a carrier I intended to get round to training one day.
2)It has a lot more then 'just a stronge tank' as discussed in the OP
3)Isk for no risk isnt really what im about. More - killing the unkillable. (that sound pretentious I know)
4)I was not 'supporting the dev' as much as trying to point out how hysterical people are being.
They lack clarity
SKUNK
ps un nerf the privs ya buggers!
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.22 22:54:00 -
[6]
Originally by: Lazuran
Originally by: Le Skunk stuff ...
Dude, 1 year ago most of the people who are voicing their disgust over CCP's intentions, already had their Carriers.
It seems like CCP wants to listen to the whines of those noobs who are going to leave the game after 7 months anyway and screw over those old players who have been paying subscription for multiple accounts for 4+ years.
If they think it's a good idea for their business, they should go ahead ... I know that it will be good for my wallet, health and spare time.
Well 1 year was just a figure off the top of my head. Seeing as it is bothering people - I will change the tiel to 2 years.
The points made in the OP stand regardless of chronological nit picks
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.23 11:48:00 -
[7]
Originally by: ZenTex
Also include:
Although this carrier costs only 1 billion, the skills alone cost 1 billion too, the fitting a few 100 million and each fighter 20 million.
When solo, any small gang can kill you in no time.
Ideal for lazy pilots that like to sit at POSes or safes assigning drones to their gang members or repping POS mods while bored out of their skull while their mates are out there killing stuff with YOUR DPS.
Skill books and fittings for a dreadnought cost similar (and indeed cross over at certain points i believe). Dreadnought has limited uses. Dreadnought caught solo will die to a small gang in no time. Dreadnoughts are useful for bored pilots shooting at an inanimate POS. People are not squinniying about dreads.
Carriers already do die if unsupported against small gangs. I was in on a kill of one not so long ago - fighters flapped around shooting at people who simply warped off in rotation and killed it. If it had had support - it wouldn't have died. So reducing the number of drones usable unsuported makes no difference.
Originally by: Duff Man
Wow! What an imaginitive way to say "If it had have been this way from the start you wouldn't be complaining". The problem with said argument Mr Skunk, is that this never happened, therefore your point is invalid. It would have been interesting to see your reply to such a thread if you had have had this supposed "Logic" applied to the change to the war system that broke your beloved empire war deccing alliance...
The argument was designed to remind carrier pilots that even with a tiny nerfing - they are still flying an awesome ship. However your comparison with the privateer alliance, wherby CCP specifically and publicly changed a game mechanic because of us does not hold. If the carrier was reduced to 1 light drone and 1 low slot then it would be a fair comparission.
With the privateers, CCP nerfed a new idea, an upset to the stranglehold of 0.0 bully boy politics, and the last hope for an independently minded pilot, and a bucket load of fun in an often boring game. You would have thought they would have been crying out for player driven content - but no. We had many interesting plans for the future which would have further upset the applecart... all gone... like tears in the rain.
With the Privateer nerf, CCP effectivly ruined hundered of hours of time spent setting up the corp, alliance, PR, and attracting some of the best PVP corps in the game to the alliance. They wasted a lot of time. Thats real time spent.
You lot saying "IVE BEEN TRAINING FOR 6 MONTHS" make out youve been running up and down steps and punching big slabs of meet with "eye of the tiger" playing behind you. In reality youve had a little timer running whilst youve been in the bath/asleep/eating junk food.
Its been suggested that you might get a 2-3% nerf for the total capability of your ship.
Time to put the toys back in the pram people.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.23 11:58:00 -
[8]
Edited by: Le Skunk on 23/10/2007 12:03:39
Originally by: Kcel Chim Your original post was a smart designed troll post ill give you that but it still has major flaws.
One beeing the assumption that its ok to nerf something which wasnt there x years ago and is still slightly usefull "just because it still exists in some form".
You could raise the same argument that if you cut down the horsepower on every sportscar to 10 a 16th century horsewagon driver would still be happy about the "uber car".
This is indicative of the problem. Your nerfing comparison with the sports car gave the equivalent of 2.5% of the cars previous horsepower.
YOUR CARRIER IS NOT LOSING 97.5% OF ITS POTENTIAL
Even at those speeds, your mystery car still protects you from the weather, still gets you from a to b without braving public tranpsort, still provides light and heat, still enables more then one person to travel, still can carry large amount of items etc etc
If you car owner was told that his 120mph capable car was only allowed to travel at 100mph on public roads sure he can grumble a little. But hes still doing 100mph out of the rain, with a stash of guns in the boot and his bird in the back seat doing the crossword
Quote:
Fact is ccp released something and ppl got used to it and put their trust in ccp. For me its not really about the isk nor about the actual use of a carrier, like you i have one i barely use and which ill still use for the same purposes i do now. However its a question of trusting the devs to get something right in the first place and to be sensible in fixing stuff.
LOL
Despite seeing things being nerfed since the game began, your suddenly suprised CCP have stuck their beak in? As Ive been told many times - Its CCP's game ... not yours.. not mine....
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.23 16:08:00 -
[9]
Originally by: Jenna Shame
Originally by: Jenny Spitfire I find myself agreeing with Le Skunk. 
This game community should be nicer towards each other and the Devs. Nice one, Skunk. You can be my friend. :)
When the new Jenny Spitfire agrees with you, you must be wrong.
The 'new' jenny spitfire is not 'new' at all. Thats all the clues im going to give the community.
SKUNK
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Le Skunk
Low Sec Liberators
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Posted - 2007.10.23 17:07:00 -
[10]
Originally by: Dionisius
Originally by: Le Skunk Edited by: Le Skunk on 22/10/2007 22:55:09
Imagine It is two year ago........ A new ship type is coming out.
Its going to have a HUGE structure/shield/structure
Its going to be able to fit capital sized modules - repping huge amount of armor / shield
Its going to be able to remotely rep huge amounts of damage - enabling a BS to sustain massive damage
Its going to be able to carry tons of stuff in its on board hanger - avoiding gatecamps and aiding resupply
Its going to have jump drive capability
Its going to have a massive drone bay - and deploy five of a new type of drone.. THE FIGHTER which does three times the damage of any other drone in game
You will be able to assign these fighters to your gang mates AND STILL use five yourself. The fighters EVEN FOLLOW PEOPLE INTO WARP
Its only going to cost about 7 times the cost of the most expensive mainstream battleship. Cheaper even then some faction ships.
It going to be called the CARRIER.
You would have all wet your pants, ****ed a brick and praised CCP for their wonderfulness/ranted about how overpowered it is.
Now because youve got used to using 15 drones and CCP had the sheer brass neck to even suggest they are thinking about AN IDEA about lowering drone use. You all go through the roof and eat the new dev alive with your words... your horrible words.
You should all be ashamed of yourself.
SKUNK
I am very ashamed, indeed, in fact having spent hours ratting for the damn skills and actually spending nearly one billion in them just to know that any domi can do what the carrier will do after its nerfed to death... man am i ashamed of criticizing a very very bad ideia.
... on the other hand, maybe we could just flame you for this topic.
Very poor. In so many ways. Especially the reference to the worst attempt at a flame ever.
1)Many of the skills you've trained are interchangeable with other capital ships.. so not so bad.
2) Since when did a dominix
* Have a corporate hanger array * Have a ship maintanence bay * Have a jump drive have 500,000 plus hitpoints * be able to use capital modules * be able to use fighters * be able to assign fighters * be able to use warfare link modules
Assuming a nerf hits - Ill take you on in your dominix with me in a thanatos. Should be a real close fight yeah?
/me puts the toys back into your pram
SKUNK
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